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Wizard
Wizardselect
Basic Statistics
Health 35
Defense 0
Damage 14
Mana 75
Speed 0.9
Active Starting Rank 2 Rank 3
Stat1 Unknown Unknown Unknown
Passive Starting Rank 2 Rank 3
Stat1 Unknown Unknown Unknown

The Wizard is a ranged class with abilities set between the Ranger and the Paladin. He has the least defense out of all of the classes, but has the most mana and can do the most damage. His standard attack not only does maximum contact damage, but also does splash damage to enemies around the explosion. The Wizard sees improvements in range and splash radius. His first ability breathes fire, which does continuous damage until the attack button is released.




AppearanceEdit

The Wizard wears a long, hooded robe and wields a staff with a rounded end. The color of his robe can be changed by the player, but by default it is dark red.

StatsEdit

Wizard Health Defense Damage Mana (Regen) Speed
Starter 35 0 14 75 (1.67) 0.9
Upgrade 1 45 1 18 130 (2) 1
Upgrade 2 60 2 22 185 (2.5) 1.1
Upgrade 3 70 3 26 240 (2.86) 1.2
Upgrade 4 85 4 30 295 (3.33) N/A
Upgrade 5 100 N/A 35 350 (4) N/A

SkillsEdit

Active SkillsEdit

Fireball (Base Attack)

  • Shoot a fireball with cooldown ~0.25 seconds from your staff dealing a strong amount of contact damage that explodes, dealing diminishing damage the further from the center of the explosion.



Fireball Starting Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5
Damage/Splash Radius 14/1 18/1.25 22/1.5 26/1.75 30/2.0 35/2.25
Range 3 3.5 4 4.5 5 6.5


Fire Breath

  • Stand still, but deal low damage very quickly in a short arc.
Flame Spray Starting Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4
Damage 5 10 13 16 19
Mana Cost 15/sec


Frost Nova

  • Shoots ice shards straight out from the Wizard approximately 22.5 degrees from each other, dealing damage and slowing enemies hit within 5 units.




Ice Nova Starting Upgrade 1 Upgrade 2
Damage 16 24 32
Range 5 7 9
Mana Cost 20


Meteor Strike

  • Stand still while you summons 3 inaccurate meteors from the ceiling that deal massive damage if they hit something.
Meteor Storm Starting Upgrade 1 Upgrade 2 Upgrade 3
Damage 60 100 140 250
Number of Meteors 3 5 6 7
Mana Cost 90



Passive SkillsEdit

Frost Shield

  • Damage taken reduced by half and attackers slowed a percentage of the time.
Frost Shield Starting Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4
Chance 20% 40% 60% 80% 100%


Combustion

  • All fire-based attacks cause their victims to burn for a time dealing damage.
Combustion Starting Upgrade 1 Upgrade 2 Upgrade 3
Damage 8 12 16 20
Duration 3 4 5 6


Update HistoryEdit

1.23Edit

  • Increased wizard starting health (25 -> 35)

1.22Edit

  • Flame spray now goes through enemies
  • Ice nova no longer has a cast time
  • Flame spray and meteor strike improved