|
The Thief is one of three unlock-able classes. The Thief is described as an elusive melee fighter with a lot of mobility. To be unlocked, the player must find the Thief in the prison cells after beating the Stone Guardian. After finding the Thief, you must purchase the Tavern in town.
Appearance[]
The Thief, wielding twin daggers, is equipped with a scarf and jacket. His hair, scarf, and jacket can be customized between 4 colors.
Stats[]
Level | Health | Health Regen | Mana | Mana Regen | Armor | Resistance |
---|---|---|---|---|---|---|
1 | 40 | 0.000 | 40 | 0.500 | 0 | 0 |
2 | 44 | 0.025 | 48 | 0.575 | 0 | 0 |
3 | 48 | 0.050 | 56 | 0.650 | 0 | 0 |
4 | 52 | 0.075 | 64 | 0.725 | 0 | 0 |
5 | 56 | 0.100 | 72 | 0.800 | 0 | 0 |
6 | 60 | 0.125 | 80 | 0.875 | 0 | 0 |
7 | 64 | 0.150 | 88 | 0.950 | 0 | 0 |
8 | 68 | 0.175 | 96 | 1.025 | 0 | 0 |
9 | 72 | 0.200 | 104 | 1.100 | 0 | 0 |
10 | 76 | 0.225 | 112 | 1.175 | 0 | 0 |
11 | 80 | 0.250 | 120 | 1.250 | 0 | 0 |
12 | 84 | 0.275 | 128 | 1.325 | 0 | 0 |
13 | 88 | 0.300 | 136 | 1.400 | 0 | 0 |
14 | 92 | 0.325 | 144 | 1.475 | 0 | 0 |
15 | 96 | 0.350 | 152 | 1.550 | 0 | 0 |
16 | 100 | 0.375 | 160 | 1.625 | 0 | 0 |
17 | 104 | 0.400 | 168 | 1.700 | 0 | 0 |
18 | 108 | 0.425 | 176 | 1.775 | 0 | 0 |
19 | 112 | 0.450 | 184 | 1.850 | 0 | 0 |
20 | 116 | 0.475 | 192 | 1.925 | 0 | 0 |
21 | ||||||
22 | ||||||
23 | ||||||
24 | ||||||
25 | ||||||
26 | ||||||
27 | ||||||
28 | ||||||
29 | ||||||
30 | ||||||
31 | ||||||
32 | ||||||
33 | ||||||
34 | ||||||
35 | ||||||
36 | ||||||
37 | ||||||
38 | ||||||
39 | ||||||
40 |
Skills[]
Primary Attack[]
Twin Daggers
- Quick melee attacks that can destroy most projectiles.
Twin Daggers | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade 4 | Upgrade 5 |
Damage | 6 | 8 | 10 | 12 | 14 | 16 |
Skillpoints | 2 | 3 | 4 | 5 | 6 | 8 |
Active Skills[]
Throwing Knives
- Throw a set of knives in a forward arc that pierces enemies.
Throwing Knives | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade 4 | Upgrade 5 |
Damage | 10 | 14 | 18 | 22 | 26 | 30 |
Knives | 5 | 6 | 7 | 8 | 9 | 10 |
Arc Width | 45 | 50 | 55 | 60 | 65 | 70 |
Mana Cost | 10 | 12 | 14 | 16 | 18 | 20 |
Skillpoints | - | 3 | 4 | 5 | 6 | 8 |
Grappling Hook
- Fire a grappling hook in a forward direction. The Thief travels to the point of impact stunning all enemies in its path. Unlocks at Guild Hall tier 2.
Grappling Hook | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 |
Stun Duration | 1 | 1.5 | 2 | 3 |
Mana Cost | 8 | 7 | 6 | 5 |
Skillpoints | 5 | 6 | 8 | 10 |
Smoke Bomb
- The Thief throws a smoke bomb that stuns all nearby enemies. Unlocks at Guild Hall tier 3.
Smoke Bomb | Starting | Upgrade 1 | Upgrade 2 |
Stun Duration | 3 | 4 | 5 |
Mana Cost | 30 | 35 | 40 |
Skillpoints | 7 | 9 | 12 |
Passive Skills[]
Sidestep
- The Thief has a chance to evade incoming attacks. Unlocks at Guild Hall tier 1.
Sidestep | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade 4 |
Evasion Chance | 5% | 10% | 15% | 20% | 25% |
Skillpoints | 2 | 3 | 4 | 5 | 6 |
Slice and Dice
- With each kill the Thief gains a temporary attack speed and a 2% evasion bonus. Lasts 2.5 seconds. Unlocks at Guild Hall tier 2.
Slice and Dice | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 |
Maximum Stacks | 4 | 7 | 10 | 14 |
Skillpoints | 4 | 5 | 6 | 8 |
Gold Fever
- The Thief gains more gold and does more damage based on your current gold. Unlocks at Guild Hall tier 4.
Gold Fever | Starting | Upgrade 1 | Upgrade 2 |
Increased Damage | 1% per 1000 gold | 1% per 500 gold | Unknown |
Skillpoints | 10 | 15 | Unknown |
Update History[]
As of Update 67
- Throwing Knives: Lowered damage increase per rank by 1. Increased cooldown from 0.2s to 0.25s. Now have an instant cast time, as opposed to .05s cast time.
- Gold Fever: Damage bonus now caps at 100,000 gold.
- Slice and Dice: The thief now gets 2% evasion for each stack of Slice and Dice. Stacks are now lost one-by-one instead of all at once, and their duration has increased from 1.5s to 2.5s.
- Smoke Bomb: Changed stun duration from 4s/4.5s/5s to 3s/4s/5s. Lowered cooldown from 5s to 2.5s.