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The Priest is one of three unlock-able classes. The Priest is described as a mana-dependent caster focused on healing and magical damage. To unlock the priest, the Chapel must be unlocked.
Appearance[]
The Priest, wielding a staff, is equipped with a Mitra, Robe, and Cape. These can be customized between 4 colors.
Stats[]
Skills[]
Primary Attack[]
Smite
- A short-ranged area of effect attack that deals both Physical and Magical damage.
Divine Protection | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade 4 | Upgrade 5 |
Damage | 8 | 10 | 12 | 14 | 16 | 18 |
Area | Unknown | Unknown | Unknown | Unknown | Unknown | Unknown |
Skillpoints | 2 | 3 | 4 | 5 | 8 | Unknown |
Active Skills[]
Holy Light
- A ranged beam attack that builds up damage over time. If targeted on allies the beam will heal instead. The beam penetrates allies to heal multiple allies at once but will only affect a single enemy.
Holy Light | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade 4 | Upgrade 5 |
Damage | 12 | 18 | 24 | 30 | 36 | 42 |
Heal | 2 | 3 | 4 | 5 | 6 | 7 |
Mana Cost | 3 | 4 | 5 | 6 | 7 | 8 |
Consecrated Ground
- The Priest places a field on the ground that damages enemies and heals allies for 25% of the damage dealt. Unlocks at Guild Hall tier 2.
Consecrated Ground | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 |
Damage per second | 16 | 24 | 32 | 40 |
Mana Cost | 45 | 60 | 75 | 90 |
Duration | 5 | 5.5 | 6 | 6.5 |
Aura of Purification
- The Priest radiates an aura that slows and lowers the damage of all nearby enemies. Unlocks at Guild Hall tier 3.
Aura of Purification | Starting | Upgrade 1 | Upgrade 2 |
Damage Reduction | 30% | 40% | 50% |
Mana Regen Reduction | 90% | 70% | 50% |
Skillpoints | 7 | 9 | 12 |
Passive Skills[]
Divine Protection
- The Priest is protected by a shield that absorbs damage in exchange for mana.
Divine Protection | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade 4 |
Damage Absorbtion | 30 | 35 | 40 | 45 | 50 |
Mana Per Damage | 4 | 2 | 1 | 0.75 | 0.50 |
Skillpoints | 2 | 3 | 4 | 5 | 6 |
Remedy
- The Priest regains health more effectively from all sources. Unlocks at Guild Hall tier 2.
Remedy | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 |
Bonus Healing | 50% | 100% | 150% | 200% |
Skillpoints | 4 | 5 | 6 | 8 |
Celestial Orbs
- Orbs rotate around the Priest that fire small beams of holy light at nearby enemies. Unlocks at Guild Hall tier 4.
Celestial Orbs | Starting | Upgrade 1 | Upgrade 2 |
Number of Orbs | 2 | 3 | Unknown |
Skillpoints | 10 | 15 | Unknown |