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Warlock
141
Basic Statistics
Health 100
Defense 0
Damage 9
Mana 75
Speed 0.9
Active Starting Rank 2 Rank 3
Stat1 Unknown Unknown Unknown
Passive Starting Rank 2 Rank 3
Stat1 Unknown Unknown Unknown

The Warlock is a melee class that wields a dagger and a staff. His basic attack is a dagger slash (cooldown ~0.15 seconds) which applies poison damage over time. Enemies under this effect will explode upon death. His first ability is a ball of lightning that, upon contact, jumps to nearby enemies, dealing the same amount of damage to all of them. The Warlock's play style is somewhere between that of the Paladin and the Wizard, having a variety of magical attacks and a large amount of health.

The Warlock used to be able to block projectiles with attacks but this was removed in a previous patch.



Appearance[]

The Warlock wears a long robe over a tunic with a small cap on his head. He wields a poison dagger in his right hand, and a curved staff in his left. The color of his robe can be changed by the player, but by default it is a dark purple.

Stats[]

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Warlock Health Defense Damage Mana (Regen) Speed
Starter 100 0 9 75 (1.67) 0.9
Upgrade 1 115 1 14 150 (1.82) 1
Upgrade 2 130 2 20 225 (2) 1.1
Upgrade 3 145 3 26 300 (2.22) 1.2
Upgrade 4 160 4 32 375 (2.5) N/A
Upgrade 5 175 5 38 450 (2.86) N/A

Skills[]

Active Skills[]

Lightning Strike

  • Shoots an orb that electrocutes nearby enemies on detonation - hitting a wall, enemy, or reaching a certain range will detonate the orb.
Lightning Strike Starting Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4
Damage 18 22 26 30 35
Number of Targets 5 6 7 8 9
Mana Cost 25


Life Steal Nova

  • Form a large nova that poisons enemies. You gain HP every time they take damage.





Life Steal Nova Starting Upgrade 1 Upgrade 2 Upgrade 5
Damage / HP gain 8 / 1 12 / 2 16 / 3 N/A
Duration 1 2 3 4
Mana Cost 30


Electrical Storm

  • A storm cloud forms above your head and shoots lightning at nearby creatures, dealing damage in a relatively large area from where the bolt lands.




Electrical Storm Starting Upgrade 1 Upgrade 2
Damage 16 28 40
Duration 7 9 11
Mana Cost 175



Passive Skills[]

Poison Dagger

  • Melee attack that also poisons enemies. When a poisoned creature dies it explodes and damages nearby enemies with poison.



Poison Dagger Starting Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5
Damage 9 14 20 26 32 38
Poison Damage / ½ sec 9 14 18 22 26 30


Blood Sacrifice

  • Chance to gain 1 HP when you kill something.
Blood Sacrifice Starting Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4
Chance 20% 40% 60% 80% 100%


Soul Sacrifice

  • Gain mana when you kill something.



Soul Sacrifice Starting Upgrade 1 Upgrade 2
Mana per kill 1 2 3
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