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DangerAreas modify the health of and may apply buffs to character in an area.


The DangerArea has four fields:

  • Damage: The change to health per trigger.
  • Shape: The shape(s) that define the affected regions.
  • Buff: The effect to apply to actors in the area.
  • Frequency: How often to deal damage and apply the selected buff, in milliseconds.


Supplying a negative damage amount will heal players instead of harming them.

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