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AnnounceTexts are audio/visual script elements. Provided with a link to another scripting element, it will display text on the screen much like the floor and Act announcements in the official levels.

Fields[]

  • Text: The text that will be displayed when the AnnounceText is activated.
  • Time: How long the text with be displayed for, defined in ticks.
  • Type: How the text will be displayed. Options are Title (large text, displayed at the top of the screen), Subtitle (slightly smaller than Title, displayed at the bottom of the screen), and Text (used for things such as vendors or wounded soldiers).

Tips[]

A common trigger used to activate an AnnounceText is the AreaTrigger.

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